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Day 15 – End of week 3

Today I spent my time researching how to work on a game with a large team with the new engine we’re using, together with Marin. In the end we found a solution to handle scenes in a way we think could work, but we’re having some issues with lightmaps not working. Continuing with this on monday!

By thomhurks

Programming Intern at Vanguard Games, Amsterdam.