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Day 14

Today I spent most of my time giving two “masterclasses” about the Engine we’re going to use. One masterclass focused on the technical side and lasted for 2 and a half hours, while the second focused on the art workflow side and lasted for an hour.

The rest of my time was spent preparing for these masterclasses and looking at a new build that was provided by the company we’re working with.

By thomhurks

Programming Intern at Vanguard Games, Amsterdam.